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Posts Tagged ‘website’

Managing Tilesheets for platform games

Tuesday, September 28th, 2010

The management of Tile Sheets, to beused when creating tile maps for platformer games, has been implemented. You can check it out if you are in the BETA.

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Paralax scrolling scenes added.

Monday, September 20th, 2010

A scene is a multi-layered game environment. With a scene you can create a static or paralax scrolling background for your games. Using the layer index attribute you can even create your static HUD overlay that will float on top of your scrolling game world.

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Generate PBE source code (as3) for animation preview

Monday, August 23rd, 2010

To make the life of an actionscript developer , that works with the open source Push Button Flash Game Engine, just a little better, makeyourflashgame.com now offers PBE source code generation.

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Create a sprite sheet from single frames

Monday, August 23rd, 2010

Have you 3D generated, or drawn, lots of single frame images? Are you wondering how the #$?%# you can create a nice sprite sheet with those images? You don’t need to seek any further … you have found the solution now …

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Single Logon implemented

Wednesday, November 11th, 2009

Today I finished implementing the single logon system. It wasn’t an easy task but while learning some additional PHP techniques I managed to do it.

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The website

Tuesday, June 30th, 2009

Some weeks ago I started implementing the website by taking the WordPress default theme and finding a simliar PHP theme to give the website a uniform look.

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The idea

Friday, May 29th, 2009

I want this website to be a flash game development platform for creative people worldwide. I will develop an online game designer tool that members of this site can use to create flash games.

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The initiative

Friday, May 22nd, 2009

This website is an initiative to create a community of people that will work together to create flash games.

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