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Posts Tagged ‘Game Development’

Single Logon implemented

Wednesday, November 11th, 2009

Today I finished implementing the single logon system. It wasn’t an easy task but while learning some additional PHP techniques I managed to do it.

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To make a game in flash – part V – Asteroids

Thursday, October 8th, 2009

I added some asteroids to shoot at. When hit by the canon’s shockwave they explode into smaller ones that each get a random heading.

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To make a game in flash – part IV – The marker weapon handler

Friday, September 11th, 2009

I finished creating the weapon marker handler and the canon-weapon. The weapon marker handler will create a marker on the spot where you click with your mouse and will send the closest idle weapon to that spot to fire.

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To make a game in Flash – Part III – First Blender Models

Thursday, August 27th, 2009

I started creating some3D blender models and rendering it into spritesheets. The models are kept simple just some standard testured geometry. Because they will be rendered to a small size there will be no need for much detail.

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To make a game in Flash – Part II – Game Concept

Thursday, August 27th, 2009

This post is about the concept of the flash game ‘Space Core Defender’ that I will try to realize in the coming weeks. To make a game in Flash is a serious thing so I made 4 sketches how this game is gonna look like and how the game is going to be played.

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To make a game in Flash – Part I – Starting up

Thursday, August 27th, 2009

After doing major Pushbutton Game Engine research the last weeks I think I have reached a point where my AS3 scripting and PBEngine coding knowledge has accumulated sufficiently to take a deep dive into the world of Flash Game creation.

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