September 11th, 2009 by mas
I finished creating the weapon marker handler and the canon-weapon. The weapon marker handler will create a marker on the spot where you click with your mouse and will send the closest idle weapon to that spot to fire.
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Tags: Game Development
Posted in makeyourflashgame.com | No Comments »
September 11th, 2009 by mas
The goal of this tutorial is to give some information how one can create a spritesheet at runtime to achieve things like fast performing glowing blurred objects with the Push Button Game Engine.
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Tags: PBEngine, Tutorial
Posted in makeyourflashgame.com | 1 Comment »
August 27th, 2009 by mas
I started creating some3D blender models and rendering it into spritesheets. The models are kept simple just some standard testured geometry. Because they will be rendered to a small size there will be no need for much detail.
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Tags: Blender, Game Development
Posted in makeyourflashgame.com | 3 Comments »
August 27th, 2009 by mas
This post is about the concept of the flash game ‘Space Core Defender’ that I will try to realize in the coming weeks. To make a game in Flash is a serious thing so I made 4 sketches how this game is gonna look like and how the game is going to be played.
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Tags: Game Development
Posted in makeyourflashgame.com | No Comments »
August 27th, 2009 by mas
After doing major Pushbutton Game Engine research the last weeks I think I have reached a point where my AS3 scripting and PBEngine coding knowledge has accumulated sufficiently to take a deep dive into the world of Flash Game creation.
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Tags: Game Development
Posted in makeyourflashgame.com | 1 Comment »
August 26th, 2009 by mas
The goal of this Tutorial is to give some information about the Scene2D BitmapData Component and show how to create a 3 scene layered sample that uses bitmap filtering.
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Tags: PBEngine, Tutorial
Posted in makeyourflashgame.com | No Comments »
August 11th, 2009 by mas
This tutorial will explain and show actionscript code of how to create a custom sprite mouse cursor and move it using a MouseSpatialComponent class with the Pushbutton Game Engine.
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Tags: PBEngine, Tutorial
Posted in makeyourflashgame.com | No Comments »
July 29th, 2009 by mas
This tutorial will explain and show actionscript code of how to create an simple animated sprite using a sprite sheet with the Pushbutton Game Engine.
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Tags: PBEngine, Tutorial
Posted in makeyourflashgame.com | 5 Comments »
July 16th, 2009 by mas
Some time ago I found a nice open source Flash Game Engine called the Pushbutton Game Engine. This will probably prove very usefull and will save me lots of time creating my own base Game Engine…
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Tags: PBEngine
Posted in makeyourflashgame.com | 1 Comment »
June 30th, 2009 by mas
Some weeks ago I started implementing the website by taking the WordPress default theme and finding a simliar PHP theme to give the website a uniform look.
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Tags: website
Posted in makeyourflashgame.com | No Comments »