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Archive for October, 2009

PBE Rendering2D revision 538+

Thursday, October 22nd, 2009

This post will show how to use the recoded rendering2D as of rivision 538 of the PushButton Game Engine.

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To make a game in flash – part V – Asteroids

Thursday, October 8th, 2009

I added some asteroids to shoot at. When hit by the canon’s shockwave they explode into smaller ones that each get a random heading.

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