Our flash game designer tools let you create your own online game in a flash!    TEST IT…
Share this page on :

Archive for September 24th, 2009

Using the BulkLoaderResource Provider with PBE

Thursday, September 24th, 2009

This tutorial will explain how the BulkLoaderResourceProvider is implemented and how it can be used and/or subclassed to load your resources in multiple phases.

Read More...

The PBE Resource Provider Model explained

Thursday, September 24th, 2009

As of r485 the Pushbutton Game Engine (PBE) has implemented a Resource Provider Model to handle resources. This gives us some nice possibilities like loading resources ourselves or generating our own resources in memory.

Read More...