Thursday, September 24th, 2009
This tutorial will explain how the BulkLoaderResourceProvider is implemented and how it can be used and/or subclassed to load your resources in multiple phases.
Read More...Thursday, September 24th, 2009
As of r485 the Pushbutton Game Engine (PBE) has implemented a Resource Provider Model to handle resources. This gives us some nice possibilities like loading resources ourselves or generating our own resources in memory.
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